PlayerInputProxy:
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PlayerInputProxy : Silence : SynthlessPlayer : AbstractPlayer : AbstractFunction : Object
ExtensionExtension

placeholder for Patch inputs for a player that will be supplied later
Source: Silence.sc

Description

represents an audio or control input for a player that is to be filled with a player later.

eg. an input to an effect. a potential controller/interface input

it holds the place. if the patch is played, it is silent.

p.play

other classes can detect these inputs and patch into them.

The audioSpec would specify the number of channels.

Class Methods

PlayerInputProxy.new(spec: 'stereo')

Arguments:

spec

Inherited class methods

Instance Methods

.spec

.spec = value

.initValue

.initValue = value

.patchIn

.pipinit

.setInputBus(bus)

Arguments:

bus

.setNodeControl(nc)

Arguments:

nc

.synthArg

.ar

.makePatchOut(agroup, private: false, bus, bundle)

Arguments:

agroup
private
bus
bundle

.rate

.numChannels

Inherited instance methods